Lee Ho Jae/Skills

Active Skills

 * Advanced Desmoplasty - LV.2:
 * Arousal - LV.2:
 * Basic Cooking - LV.6:
 * Basic Trapezoidectomy - LV.6:
 * Battle Concentration - LV.20: Your concentration rises in battle. Allows you to stay focused for longer periods of time.
 * Chase - LV.13:
 * Collection of Soul - LV. Max:
 * Detection - LV.7:
 * Energy - LV.6:
 * Expansion of Vision - LV.4:
 * Ignite of Boju - LV.Max:
 * Insight - LV.5:
 * Lion Summoning - LV. ???:
 * Magical Circuit - LV.16:
 * Malice - LV.7:
 * Meditation - LV.12: Assist the user with deep thoughts and concentration when activated through meditating.
 * Prediction - LV.9:
 * Race - LV.8:
 * Revival - LV.5:
 * Sensation Explosion - LV.8:
 * Somatosclerosis - LV.3:
 * Soul Steal - LV.??? (God of Death): When casted, the ranged enemies will be marked slowly drained of their energy. When the enemy dies, the user will absorb their soul, healing the user's body.
 * Structure - LV. 2:
 * Shouting of Soul - LV.3:

Passive Skills

 * Will Power - LV.14: Increases your will.
 * Awakening - LV. 2: Awakens the mind for a period of time in times of dire need.
 * Natural Regeneration - LV.12: Increases the speed at which your body recovers from injuries.
 * Advanced Shielding Skill - LV.2:
 * Advanced Sword Skill - LV.6:
 * Basic Spear Skill - LV. 8
 * Collection of Soul - LV. 9:
 * Covertness - LV.14:
 * Invincibility - LV. 4:
 * Knowledge before Babel Time - LV. 6: Allows the user to understand other beings' languages and them to understand the user.
 * Metal Wall - LV.2:
 * Night Vision - LV. 11: Increases visibility in the dark.
 * Spirit Friendliness - LV. 2:
 * Strengthening of Sensation - LV.14:
 * Wind Spirit’s Blessing - LV. 5: When your movement exceeds a certain speed, your body becomes lighter and faster. (+10 Dexterity)

Resistances

 * Great Pain Resistance - LV.3: Resistance towards status effect ‘pain’ is increased.
 * Bleeding Resistance - LV. 10: Resistance towards status effect 'bleeding' is increased.
 * Fainting Resistance - Lv.6: Resistance towards status effect ‘fainted’ is increased.
 * Mental Corruption Immunity - LV. 5: You are immune to all psychological attacks below certain threshold.
 * Curse Resistance - LV. 7: Resistance towards status effect 'curse' is increased.
 * Rich Magic Resistance - LV. 6: Resistance towards status effect 'rich magic' is increased.
 * Cold Resistance - LV. 4: Resistance towards status effect 'cold' is increased.
 * Fire Resistance - LV. 1: Resistance towards status effect 'fire' is increased.
 * Freezing Resistance - LV. 3: Resistance towards status effect 'freezing' is increased.
 * Nephrogenesis Resistance - LV. 1: Resistance towards status effect 'nephrogenesis' is increased.
 * Paralysis Resistance - LV. 15: Resistance towards status effect 'paralysis' is increased.
 * Penetration Resistance - LV.4: Resistance towards status effect 'penetration' is increased.
 * Great Poison Resistance- LV. 3: Resistance towards status effect 'poison' is increased.

Blessings

 * Blink Emblem - LV.Max (God of Slowness): You can jump distances up to five times. Once all the jumps are used up, it will go into 5 minutes cooldown. Does not require any mana, spirit or holy power.


 * Talaria's Wings - LV.Max (God of Adventures): When activated, wings with a very high durability and magic defense are summoned behind the caster, providing them flight magic. The wings increases mana recovery rate, magic resistance and combat ability to the caster and allies within range. The wings provide a fear effect to all enemies within range. The wings bestow additional strength to the caster. (Strength +10)


 * Time Confinement - (LV.Max) (God of Slowness): Stops the flow of time. During the frozen time, only the user’s thoughts can move freely. The speed at which thoughts are processed depends on the user’s ability.


 * Soul Collect - (LV. Max) (God of Death): When activated, the neutralized beings’ souls will be collected. You can use them as your subordinates. The collected souls will last for a month.  The collected soul’s abilities will be proportional to the caster’s abilities and their compatibility with the soul in addition to the soul’s original abilities before death.  When activated, the godly power of the God of Death is used, so the skill does not require any power from the caster, such as mana, mental focus or holy power.  received after completion of 18th floor.